Researchers Look to Pre-K Demographics to Support Tech Trends
EdSurge reports that ed tech researchers from the Chan Zuckerberg Initiative, a philanthropic organization founded by Facebook CEO Mark Zuckerberg and his wife Priscilla Chan, are particularly interested in collecting data on diverse groups of preschoolers to determine what ed tech companies should focus on in the future.
Are colleges preparing students for the automated future of work?
President Trump’s rhetoric about the decline of the working class blames trade, immigration and the outsourcing of American jobs overseas for the decline of the U.S. manufacturing sector. But the bigger culprit is rarely acknowledged by politicians or the media: automation. Nearly 9 in 10 jobs that have disappeared since 2000 were lost to automation, according to a study by Ball State University.
LittleBits CEO on Making STEM Fun, Inspiring Young Makers
The Force is strong with LittleBits, and the educational toy startup aims to reach a whole new fanbase with its latest product--a Star Wars droid invention kit. The product's appeal was on full display Wednesday when Bay Area students oohed and aahed at the custom R2-D2 droids made with these kits during a special event at Disney's San Francisco LucasFilm offices. The invention kit isn't simply a toy; it's a collection of modular electronics designed to inspire children to learn science, technology and design.
AI Boosts Personalized Learning in Higher Education
Personalized learning, which tailors educational content to the unique needs of individual students, has become a huge component of K–12 education. A growing number of college educators are embracing the trend, taking advantage of data analytics and artificial intelligence to deliver just-right, just-in-time learning to their students.
Toys teach code - STEM education necessary for the next generation
In the time of engineering games and toys for children, everyone from Kibo, Jewelbots, and even Fisher Price are getting into the action. So which toys are best to introduce your kids to the big world of programming?
Pros and Cons of VR, AR as Teaching Tools
VR and AR seem to exemplify this shiny, new technology-driven world we’re living in. If it can be used to expand pedagogical efficacy in schools, why not give a headset to every student? Of course, we must first consider the total impact of such a widespread application. So, what are the true pros and cons of VR and AR as teaching tools?
Neal Dunn's Bill to Get More Veterans Into STEM Fields Headed to House Floor
Last week, Dunn unveiled the “Supporting Veterans in STEM Careers Act” which would make the National Science Foundation (NSF) “develop a veterans outreach plan and publish data on veterans’ participation in its annual ‘Indicators’ report.” Dunn’s legislation also reforms several NSF scholarship and grants to help more veterans.
Barriers to Providing Career and Technical Education at Community Colleges
Economists have provided abundant evidence that holding a certificate or associate degree in general studies (also called liberal arts or the humanities) has little to no economic value, yet these programs are growing at community colleges at a faster rate than vocational or occupational programs with higher market value. Why is this so? At most institutions, at least part of the answer can be found in state and local funding formulas that ignore the added cost of administering occupational or vocational programs, which can cost four or five times more to run than general studies programs cost.
25 innovators and innovations that changed education over the last 25 years
The Consortium for School Networking (CoSN), in partnership with EdScoop, today revealed the contents of a virtual EdTech Time Capsule, the culmination of a national crowdsourcing project that sought to identify the top 25 products, people and developments that transformed education through technology over the last 25 years.
From Good Intentions to Real Outcomes: Three Myths about Education Technology and Equity
The first is that technology has the capacity to disrupt systems. For all the hope and hype that technologies can enable major organizational changes in educational systems through personalization, unbundling, or information access, the reality is that culture domesticates new technologies. New apps, software, and devices are put in the service of existing structures and systems, rather than rearranging them. The most widely adopted education technologies are those that add a little efficiency to existing practices in school systems.