Senators Cory Gardner and Gary Peters Named 2017 George E. Brown Science Awards Winners
U.S. Senator Cory Gardner (CO) and Senator Gary Peters (MI), will receive the 2017 George E. Brown Awards for Science Leadership for their successful leadership in passage of the American Innovation & Competitiveness Act of 2016 and for promoting policies that benefit scientists, engineers, STEM students and the entire American public. Senators Gardner and Peters will be honored at a Capitol Hill ceremony and public reception on Tuesday, April 25, 2017. It will be held in the Kennedy Caucus Room in the Russell Senate Russell Office Building (Room 325) from 5:00 – 7:00 p.m. The celebration is open to the general public andpress.
Dumping devices into classsroom won't fix education
This sort of pie-in-the-sky belief that simply getting more computers in kids’ hands and more app-development elective courses in schools will make the future bright is an oversimplification of a complex issue. In the last six months as a teacher of technology classes (both software applications and Chromebook repair) and as a close observer of how teachers utilize digital learning devices in classrooms, I’ve witnessed that even when the tools are in hand, neither students nor teachers quite know how to make the best use of technology.
Accessible Technology Helps Students with Disabilities Pursue STEM Degrees
Students with disabilities are now just as likely as other students to enroll in science, technology, engineering and math (STEM) fields when they enter higher education, recent research from the National Science Foundation reports. The study found that 11 percent of undergraduate degree pursuers have a disability, which Education Week indicates is on par with the 12 percent of K–12 students that have a disability.
Is Google pushing Apple out of U.S. classrooms?
Google continues to gain share in the education market at Apple’s expense. Chrome OS powers almost six out of 10 computing devices shipped to K-12 schools in the United States last year, according to a new report from research firm Futuresource Consulting.
Education and Industry Experts Address the Growing Tech Skills Gap at SXSWedu
In addition to a shortage of the hard tech skills - such as computer programming or web design - the research discovered a broader concern among employers over the lack of applied tech skills. Applied tech skills refer to individuals understanding how to use technology for the benefit of an organization. In fact, 77 percent of respondents said a company’s competitive advantage lies in using applied tech skills to solve problems, and they desire a workforce well-equipped with the proper skills to do so. These findings around the market demand for both applied and hard tech skills became a focal point for the panel discussion.
Mike Rowe: You Have to Make Work Cool Again to Make America Great Again
Rowe took the Subcommittee on Early Childhood, Elementary, and Secondary Education for a stroll down memory lane of his times in front of congressional committees over the past six years where he talked about the widening skills gap, the student loan crisis, the disappearance of vocational education from our high schools, and that the “critical part of the solution often overlooked by politicians and educators is the pressing need for better PR.”
As Education Goes Digital, Some Parents Are Left Behind
From New York City to Chattanooga, district leaders around the United States have stories to tell about the instructional technologies they are introducing in schools. Many are training educators to teach students computer science, and other STEM subjects through new technology. And although leaders agree that parent engagement is an important part of student success, their innovation plans often leave them out -- particularly those in low-income communities.
Virtual Reality Goes Beyond Field Trips
Last year, experts announced that 2016 was the year that VR would take off more intensely. In fact, the market is expected to grow to a $15.9 billion industry by 2019. By 2020, analysts from leading global bank Citi anticipate the market for hardware, networks, software and content will reach $200 billion, according to a previous blog I wrote. What does this mean for K–12 schools? VR in schools is still in its infancy stages, and districts are just starting to find places to use the technology.
How making whimsical machines can jumpstart STEM education
Engineer Nadya Peek’s life’s work is to make it easier for students to make machines that make things. As a member of the MIT Center for Bits and Atoms, she develops fun and off-the-wall ways to create tools for manufacturing.
Is Edtech Worsening or Righting Inequities in Education?
SXSWedu hasn’t typically been the place to discuss equity in education and technology. In 2016, only 3 percent of the conference’s 350 sessions explicitly addressed the role that technology plays in impacting the opportunity gap. This year, that percentage appears to have jumped up to roughly 10 percent of the conference’s programming.